Has the meta shifted in Season 43's development lane? Galo is ranked fifth, while the first-place player boasts a win rate of nearly 60%: TOP 2

2026-04-25 12:42

Has the meta shifted in Season 43's development lane? Galo is ranked fifth, while the first-place player boasts a win rate of nearly 60%: TOP 2


To some extent, the top three are all basic attack-type marksmen with support skills. They are primarily focused on the development path and are ultimately mobility-based marksmen who maintain a safe distance to output damage. Their playstyle is characterized by not looking left and right, but rather rushing in relentlessly. They are extremely sticky and deal explosive damage. I'm not kidding. Lecio is one of the representatives.

The second-ranked marksman maintained a win rate of around 49% in the early to mid-game, focusing on earning gold and buying equipment. This led to a significant increase to 54% in the late game. How did this previously unknown marksman rise to prominence? The large fluctuations in data are due to the strong area-of-effect damage of their basic attacks. They didn't buy critical strike items, focusing instead on attrition. Their first skill's three shots have a large range, so even if they hit someone, it's barely noticeable. The advantage is their long jump distance, ignoring any terrain, and the added invisibility effect, making them untargetable and effective against heroes with targeted skills.

Later on, the situation changes. When the city gate catches fire, the fish in the moat suffer. The damage from one shot will spread to nearby hero units. The fact that he is much stronger is quite surprising and very visceral. You just watch as he cripples squishy heroes with a few shots, and in the chaos of battle, he locks down heads with his ultimate to reap kills one after another. Compared to Baili Shouyue, his advantage lies in the early game, so he is not at a disadvantage in the laning phase.

The tip for playing Lesio is to ensure that there is no residual damage before using the second skill to become invisible. Players often use it as a springboard to follow up with the first skill to enhance a basic attack. However, this approach will expose your position. If you want to become invisible or move, use it when the opportunity arises. There is no need to excessively pursue the floating effect of the second and third skills. No matter how high you fly, the benefit is very low.

Image source: Internet


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