Netizens have started a war of words over the title of "most lucrative game," with both Honor of Kings and Genshin Impact having their own merits.
2026-03-07 11:32
What are your thoughts on esports and gaming? In the new century, gaming has successfully evolved into esports, with countless online games appearing in professional competitions, such as Honor of Kings, League of Legends, Dota 2, CS2, Street Fighter, and so on. In terms of nature, it is undeniable that they also involve entertainment elements, and it all depends on how you play them.
Esports is gaming, but not all gaming is esports.
The key characteristics that cannot be ignored are competition and training. Participants need to train for a long time, cope with high intensity, pay attention to strategy research, lineup arrangement, on-the-spot reaction, follow unified fair rules, and have strong psychological qualities, team awareness and coordination ability. There are always people better than you, and each person is stronger than the last. It is a recognized sport and a modern online sport that symbolizes the spirit of competition.
However, games come in many types, including casual, fighting, world exploration, and intelligence tests. Leaving aside the formalities of competition, let's return to the most realistic topic: making money. Who is the real winner? Recently, two groups of fans have started a war of words online. On one side is the national-level MOBA mobile game, Honor of Kings, and on the other side is the phenomenal open-world masterpiece, Genshin Impact.
These two games are household names. Regardless of the game mode, when people talk about online games on social media, one of them will always be on the other person's phone. Or, for some reason, the phone's memory is insufficient and the game time is limited, so they are forced to choose one of the two. The business competition is fierce. Who will come out on top and win the final victory?
Honor of Kings Revenue Sources
In reality, there's no definitive answer to this debate. The world is progressing; reality and fantasy coexist, and gameplay must become increasingly sophisticated. Retaining existing players while attracting new ones is crucial. Relying solely on a single production chain is unacceptable; expanding into more projects, such as film and television, and content creation, is essential. Take Honor of Kings, for example. It consistently ranks first in global mobile game revenue, boasting a massive user base and a mature social ecosystem. Revenue comes from the sale of skins, battle passes, items, heroes, and more. Especially during major events—four in a season: Spring Festival, Friends' Day, summer vacation, and the anniversary celebration—limited-time events instantly create a vibrant atmosphere, generating astonishing daily revenue and repeatedly breaking records. The downside is the complaints about a poor competitive environment and perceived system manipulation of the game experience.
Image source: Internet
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