Be careful not to bring them out and face discrimination. The top 1000 players can't accommodate warriors with less than 1% appearance rate. (II)

2026-03-05 11:34

Be careful not to bring them out and face discrimination. The top 1000 players can't accommodate warriors with less than 1% appearance rate. (II)


In high-level games, teamwork is emphasized. It's a five-player competitive game where individualism is not allowed. Acting unilaterally will kill the whole team. Low utility leads to elimination. Low team fight contribution also leads to elimination. Xiahou Dun is not good at dealing with dive heroes, and Cheng Yaojin has no damage against squishy heroes. Although he is a warrior-type hero, standing in the front is his duty, and his skill ceiling cannot be low. These two are understandable. But what about Allen? Flying and invincible, is this effect useless?

Allen

This is a source of regret for most people. In fact, Allen has great potential. His appearance rate in the top 1000 is less than 1%, which is a sad statistic. He was once considered to be the replacement for Lu Bu. Both of them jump, but Allen enters an invincible state, gains a shield after landing, and swings his dual swords to frantically slash and control. He can also move during flight and choose a location to land. On the other hand, Lu Bu has a small action before jumping. He first casts a spell to create a magic circle and then charges up to jump into the locked range, testing the hit rate. Allen does not have this kind of fault tolerance. The situation has taken a turn. The generally weak Lu Bu is now on top of him, just because of the attribute difference.

Nobody plays this in top-tier matches because its weaknesses are too obvious. Its damage output is very slow, making its three-stage dash and invincibility skills just flashy skills that are difficult to deal fatal blows to the backline. Even if you can fly, you're still just standing there and getting beaten up. Moreover, its tankiness comes from its offense, making it sometimes very tanky and sometimes very fragile. This instability discourages all top players. Bringing it into the game is like a ticking time bomb. Even if you have high sword skills, you're just a performer wielding a sword, and you're just scratching the surface the whole time.

Mi Yue

Mi Yue's inclusion on the list is truly surprising. A vampire mage, she's incredibly persistent, but shares similar weaknesses with Cheng Yaojin: strong solo-pushing ability but low team fight impact. Everyone's waiting for the group chain to be released on the test server. If the test is successful, a new gameplay style will emerge. Before her rebirth, she was a solo laner; those who didn't fit in were eliminated. Finally, there's Arthur. His original skills were enhanced in the second version with silence, but his damage is relatively low. He has strong survivability, but his most awkward weakness is his inability to win solo fights and limited use in team fights. He's constantly on the verge of death, seemingly unable to find a way out. This kind of meaningless warrior is something top-tier players really don't want to see. He's easy to operate, beginner-friendly, and suitable for ranked matches.

Image source: Internet


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